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Client Sound (Global)

You will need to obtain the sound UI name from your client media file effectsound.txt.

Stored Procedure: _Command_Global_PlaySound

Parameters:

  • @SoundEffect VARCHAR(128) - Sound UI code

Let us first test whether the command works by using the following code, which will play a quest sound for all players in-game.

USE [vPlus]
GO
EXEC _Command_Global_PlaySound 'snd_quest';

Last updated: 13 December, 2023

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